Showing posts with label classes. Show all posts
Showing posts with label classes. Show all posts

Wednesday, October 10, 2007

Hunter: A polarizing class?

Now I could be wrong, and I could just be seeing a very limited sample of peoples' thoughts... but it seems to me that, perhaps more so than any other class, hunter is a class that you either "get" or you don't. You either love it (perhaps to the point of obsession, *cough* me *cough*), or think it's boring and wonder why anyone would want to play it.

My boyfriend has tried to play hunter a few times now to see what all the fuss I made about it was about... and he has sheepishly admitted to me that he just doesn't get it; he can't get into the class. He's not the only one either, I think a lot of people just don't "get" hunters.

It sort of makes me wonder why the class has such a polarizing effect... though when it comes down to it, I think it might be how people view the purpose of the class. At the most basic level, the style of a hunter is to have your pet hold aggro for you while you pew-pew a mob to death. I can understand why some people, particularly those coming from a melee-class background, might not find this appealing or challenging.

But I also think that those of us who really "get" hunters are able to see past the fundamental mechanics and see the potential that is there. We look at all the hunter talents-- the traps, the pet, etc.-- and see a bag full of magic tricks. We put ourselves into challenging situations and see if we can get out alive. I am a sucker for attempting stuff in the game that I shouldn't be attempting: doing quests that are orange or red for me, seeing how far I can solo an instance that just a few levels ago I was still doing with a group. Other people may see the fact that I can often do well in these cases as proof that I am "overpowered" or "easy-mode", but the way I see it is this: I am a hunter, and this is how I get my kicks. I go into places where most others wouldn't dare go because I like seeing if I can survive with my weapon, pet, and wits and tricks alone. It's a rush; it's exhilarating.

People get their WoW rushes in different ways, which is why people like different classes. But I would argue that a lot of us who really enjoy playing hunters do it for, to put it simply, the "thrill of the hunt". I don't think everybody quite "gets" that, and I'm not saying it's bad. I just think it's interesting the way different people approach classes differently.

And now, after eight days of very little gaming because I've been away from home, I'm headed back to civilization and World of WarCraft. As dorky as this will sound, I have really missed playing my hunter and I can't wait to spend some quality time with the class again.