tag:blogger.com,1999:blog-1497957720007651405.post2402911427506883827..comments2023-09-11T05:48:21.914-06:00Comments on Aspect of the Hare: Pike's World of WarCraft Blog: Once Upon an Alterac ValleyPikehttp://www.blogger.com/profile/00249690585703986146noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1497957720007651405.post-59871652395701573742008-03-28T01:52:00.000-06:002008-03-28T01:52:00.000-06:00Our battlegroup now wins 9/10 times. (horde side) ...Our battlegroup now wins 9/10 times. (horde side) The alliance are too busy trying to hold us off at IB.Byrdhttps://www.blogger.com/profile/10217296558245438278noreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-80596358202518377392008-03-27T13:55:00.000-06:002008-03-27T13:55:00.000-06:00@robiste: I don't see how that's sad unless you a...@robiste: I don't see how that's sad unless you actually prefer AV. As a hunter, I just don't see the charm beyond wingclipping stragglers at midmap or occasionally topping DPS if I ignore PvP entirely.<BR/><BR/>Part of my hunterly dislike for AV is the inability to fight on the Horde towers. Alliance bunkers have enough room to kite and jump down, but fighting on the Horde towers is just asking to get killed as a hunter.Stevesyhttps://www.blogger.com/profile/05489880728688726005noreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-86392000492013911012008-03-27T13:13:00.000-06:002008-03-27T13:13:00.000-06:00It's been like that on my battlegroup for a good 2...It's been like that on my battlegroup for a good 2 months now, this patch has changed nothing. Alliance still kick our asses. I get more honor from wsg or ab than av, sadly.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-17678766254215058992008-03-27T11:53:00.000-06:002008-03-27T11:53:00.000-06:00I haven't tried the new AV, yet, but the 3 HK vs 1...I haven't tried the new AV, yet, but the 3 HK vs 1000 honor is a common complaint. The problem is people confuse PvP (competing against other players) with PK (killing other players) because you gain honor points from both. You can see the difference between the 2 when you think of AV's goals vs. Arena goals. I would even go so far to say that damage meters can be a form of PvP for some people.<BR/><BR/>I'm really curious about WSG changes though I don't think I'd go there unless I had a full 10-man, coordinated, epiced-out, premade group.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-47536163954661183202008-03-27T10:43:00.000-06:002008-03-27T10:43:00.000-06:00Pike? I WANT MY AV BACK!!I've had exactly the oppo...Pike? I WANT <B><I>MY</I></B> AV BACK!!<BR/><BR/>I've had exactly the opposite experience in Vengeance Battlegroup: In 10 AV matches Tuesday and Wednesday, I went 2-8 instead of 7-3 (we'd been winning 70% according to HonorFU).<BR/><BR/>It appears the Horde may be using heavily pre-made groups. They are either taking Balinda quickly or bypassing her and taking our bunkers quickly.<BR/><BR/>It quickly became evident to me we needed to rush Drek <I>before</I> both towers burned: I advocated loudly in /bg that as soon as we fully took the RH, we needed to rush Drek. After one especially frustrating fight in which we had Drek at 20% when Vann died, I said in /bg, "I hate to say I told you so..."<BR/><BR/>Not sure I totally agree with bypassing IBGY (generally it isn't defended so two people can easily take it). Two groups should be able to take Galv down as well. <BR/><BR/>But my mantra continues to be, "If you cap it, GUARD IT!" We lost RH so many times because no one would be standing at the flag. Boom! Horde takes it, we recap, and the timer restarts. GAH!!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-38622091214529257322008-03-27T09:52:00.000-06:002008-03-27T09:52:00.000-06:00I thought reinforcements were just there to elimin...I thought reinforcements were just there to eliminate stalemates - just like the new WSG flag carrier debuffs.<BR/><BR/>I guess tying reinforcement count to towers was intended to promote the auxiliary objectives but eventually the end it just ensured games never lasted for two hours like they used to.Stevesyhttps://www.blogger.com/profile/05489880728688726005noreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-69855744029172758482008-03-27T09:03:00.000-06:002008-03-27T09:03:00.000-06:00I haven't tried the new AV. On the 2.3 style AV, t...I haven't tried the new AV. On the 2.3 style AV, the Horde in my battlegroup would lose. A lot. It was very depressing. It basically spelled the end of AV for me.<BR/><BR/>Weirdly enough, this new change seems to have, according to what you've described, 'reset' play to what it was in 2.0-2.2: Everyone rushes the opposing general, you do not actually do 'player vs player' combat unless they're defending their general. The Captains are left strictly alone, and towers are burned or defended on an 'if and when' basis...<BR/><BR/>...which is the entire style of gameplay Blizzard tried to eliminate with the 'reinforcements' mechanic.<BR/><BR/>Makes you wonder, doesn't it?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-1497957720007651405.post-50819627248488925452008-03-27T08:47:00.000-06:002008-03-27T08:47:00.000-06:00I have long avoided AV unless I am approaching an ...I have long avoided AV unless I am approaching an item goal that I can't wait to grind out over the weekend.<BR/><BR/>For my money, the actual PvP happens in AB - that BG has it all. I know I've said that before, but it's still true. No NPCs, no linear gameplay, no stalemates, just pure tactical PvP goodness.Stevesyhttps://www.blogger.com/profile/05489880728688726005noreply@blogger.com